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Keep doing translation is all wrong on a weapon and it'll eventually get all the +damage elements and keep growing?
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dungeons-of-dredmor
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Currently the anything involving the player overlaps all other UI elements. This includes the center tile where the ey?
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anonymous
dungeons-of-dredmor
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Big Blue and Big Red have their damages and stats the wrong way around - Big Blue has 30 vs 14 crushing despite being ?
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12 years
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anonymous
dungeons-of-dredmor
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When monsters lose all their health from the initial damage of a DoT, they will stay alive until they get hit again. F?
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anonymous
dungeons-of-dredmor
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Brax doesn't check for all ways of using an item without paying for it - you can museum it, craft using it, prime it t?
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12 years
ago
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anonymous
dungeons-of-dredmor
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Starting the game with the -nomusic launch option disables all audio.?
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anonymous
dungeons-of-dredmor