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TF2 what was in the July 7th update?

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asked 12 years ago in GeneralGeneral by anonymous  

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7/7/2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
Fixed a bug with playback of SourceTV demos

Team Fortress 2
Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
Improved matchmaking logic
Fixed a case where players were being matched to full servers
Updated the localization files
Updated Pl_Barnblitz
Reduced Blue respawn time at cap 1
Fixed cart not allowing overtime when it has to stop at the turn table
Fixed players getting stuck in spawn doors when blue captures a point
Fixed spawn doors staying open when points are captured
Various clipping and exploit fixes
answered 12 years ago by anonymous  

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